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Djinn

Djinn, also spelled Jinn and sometimes even called Genies (Jinni), are a rare race of supernatural cave dwelling hermits that have the power to produce powerful hallucinations inside the minds of humans. They have been encountered by a few hunters including Sam and Dean Winchester.

Djinn are humanoid creatures with tattooed skin that prefer to live in large ruins with a lot of places to hide. They feed on human blood and can poison their victims with a touch. The poison can be used either to kill their victims quickly, or to leave victims in a coma-like state while the djinn feeds on their blood over a long period of time. Djinn are depicted in the Quran as beings with powers. Contemporary lore depicts them as genies and are able to read a person's mind to learn their deepest desires; however, the djinn do not truly grant wishes like the genies of lore. Instead, using their poison, the Djinn causes hallucinations so powerful that the immobilized victim thinks he or she is actually living in the reality the Djinn implanted.

The fantasy universe differs among the victims but it is generally where they believe their wish has been granted. Victims under the influence of the Djinn could see other victims as apparitions within their fantasy. At their peak, these fantasies, are incredibly detailed, to the point were they include a fantasy version of the Djinn who infected them, and their victims. Time passes slowly enough in the fantasy universe that the djinn's victims will feel as if they are living an entire lifetime before their physical bodies die. The only way to escape from the Fantasy universe, is for the person to commit suicide, in which case they wake up. However, if they die in the fantasy from anything other than their own hand, they will die in real life. There is an antidote to Djinn poison, known to some hunter circles. When Djinn access their powers, either both their eyes and hands glow blue, or their tattoos move and extend down their arms.

A second type of Djinn appeared on the show, referred to by Dean as "bastard offshoots". This type do not feed on human blood but on human fear. They can pass as normal humans at will and reveal their glowing blue eyes just like normal Djinn do before attacking their prey. They possess the same powers and weakness of normal Djinns, but unlike them, turn the victim's insides to jelly and leave a blue hand mark on the corpse of the victim. This Djinn's poison is different as well, instead of making their prey hallucinating living in their happy place, they hallucinate their worst nightmares and die from fear. The antidote for normal Djinn poison doesn't affect their hallucinations. The only way to escape is to let go of the fear. Both types of Djinns hide in ruins and tend to live as a family and raise their own offspring.